A sunlit tropical archipelago, an open sea and a single sloop. Cast off from the jetty, sheet in, hold
your heel through the swell and sail wherever you please — there is no edge to this water.
Watch the reef shallows — the water goes pale where the seabed rises, and a hard grounding will stop you
dead. Press R at any time to right the boat and get under way again.
Press Enter to cast off.
02Vessel
Pick what you take out. Every hull here handles differently — top speed, how
hard she turns, how far she leans and how much of the swell she notices.
Use ←→ to change vessel. She is
swapped at the jetty, so choose before you cast off.
03Settings
Higher presets add render resolution, water detail and post-processing. Drop to Medium or Low if the sea
stutters.
Use ←→ to change preset. Changing it rebuilds the
scene.
04Controls
Sheet in / Ahead
W↑
Backwind / Astern
S↓
Helm port / starboard
AD
Drop anchor
Space
Foghorn
KB
Cycle camera view
C
Below-waterline cam
V
Navigation lights
H
Right / reset boat
R
Frame-time readout
F
Autopilot
T
Pause
PEsc
Mute audio
M
Rotate camera
Drag
05About
An atmospheric 3D sailing simulation across a sunlit tropical archipelago on an endless sea. Real
wave-riding hull physics, buoyancy and heel, spray and wake, reef shallows, and fully procedural sea and
rigging sound.
Everything you see and hear is generated at runtime — no textures, no audio files. Best experienced with
headphones.